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The basic functionality of this asset does not depend on render pipelines, creating bridges should work on any of them. However, to enjoy the demo scenes on scriptable render pipelines, the steps written in README.md must be followed after importing the asset package into the project.
With Bridge Master, you can put your visual assets (prefabs) together in a bridge construction with just a few clicks. And the result will be full of life due to the underlying physics set up by this asset.
Examples are included to illustrate different use cases, but this package is not about providing ready-to-use bridge models. Before purchase, please take a quick look at this tutorial video or check the support page for more details.
After purchase, please start by checking the README.md provided in the package.
Five simple steps to get a never-seen bridge structure:
- Prepare your models and prefabs: set up rope connection points.
- Create a bridge gameobject.
- Add your prepared plank and tower prefabs to the bridge.
- Configure basic bridge properties.
- Connect these elements with ropes.
Further materials
➢ Home page with a step-by-step guide and extensive FAQ sections.
➢ Demo videos, tutorial: Youtube channel
➢ Community forum: forum.unity.com
➢ Try it out online: WebGL Demo
Bridge Master - Rope Bridge Builder
