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도구
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1/5
Create fitting 2D colliders for all your 3D meshes in 1 click. Perfect for 2D (or 2.5D) games that use 3D meshes.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.29f1
Compatible
Compatible
Compatible
설명

A super easy-to-use tool that can create both Polygon-colliders (perfect for most props), and Edge-colliders (perfect for terrain-like meshes)


It can also be used directly on Unity Terrains.


By default it creates a 2d slice at your chosen depth, but as of version 1.3, it can now also create a 2d collider that encompasses the entire 3d mesh.


The game featured in the screenshots is Hijack Overdrive, which makes extensive use of the tool.

2D Mesh Collider

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10달 전
Perfect
I has some troubles but man refactored script and made it absolutely amazing. great!
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