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Professional Bullet VFX
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.1.22f1
Compatible
Compatible
Compatible
Description

Online Documentation | WebGL Demo


Pro Tracer is based on modern, AAA techniques to render high-quality bullet tracers. Pro Tracer even includes a rich scripting/material API for perfecting the look & feel of your bullets.


We are happy to announce the beta release of Pro Tracer for scriptable render pipelines! Now you can use Pro Tracer with your HDRP and URP projects. Remember to send us your feedback while these features are in preview.


Highlights


NEW! High Definition/Universal Render Pipeline support (beta)


NEW! Fully-documented easy-to-read shader graph files


NEW! Asynchronous API (with support for UniTask)


• Volumetric Tracers: unlike other tracer implementations, Pro Tracer tracers remain visible from any viewing angle


• Automatic GPU Distance Resizing: this keeps tracers visible even at long distances


• Volumetric Smoke Trails


• GPU instancing support


• Standard Transparency Shader Features (soft particles, camera fading)


WebGL Demo

Pro Tracer

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License type
File size
216.0 KB
Latest version
2.4.1
Latest release date
Nov 28, 2022
Original Unity version
2022.1.22
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