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Brings Shifting Origin support to Crest 5.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.58f1 | Compatible | Compatible | Compatible |
Package dependencies
1
This package needs other Asset Store packages in order to work.
설명
Documentation • Email • Discord • GitHub • Twitter • YouTube
Shifting Origin is a solution to the problem of precision issues when the camera is far from the center of the world (world zero). It will shift the world so the camera remains at world zero.
Sample scene selection may not include ones shown in marketing materials and screenshots.
Features
- Shifting Origin script to shift the origin once transform passes a threshold
- Integrates with Crest to provide seamless shifts
Requires Crest 5 and must meet same requirements.
Crest Water 5 - Shifting Origin
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파일 크기
520.5 KB
최신 버전
1.2.1
최신 릴리스 날짜
2025년 2월 22일
원본 Unity 버전
2022.3.58
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