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Drawing on 3D game objects
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.29f1c1 | Compatible | Compatible | Compatible |
Description
This tool allows you to easily draw on 3D game objects. You can use it as a simple texture drawing tool. You can set the brush color, brush thickness, brush pattern, save the drawn texture, control the position and angle of the camera so that every position of the game object can be drawn, and also includes an erase function. It is really easy to use. And supports URP, HDRP, Built-in rendering pipeline.
Key Features:
- Easy to use.
- Optimized for performance with minimal impact on frame rates.
- The color, thickness, and pattern of the brush can be easily set.
- The drawn textures can be stored.
- Includes erase function.
- Easily control the camera position and angle.
- Support URP. HDRP,Built-in render pipeline.
- Clear Demo.
- Good after-sales service.
Contact me:
If you have any questions, please feel free to contact me.
E-mail: gcube0623@gmail.com
Technical details
Drawing on 3D game objects
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License agreement
Standard Unity Asset Store EULALicense type
File size
30.0 MB
Latest version
1.0
Latest release date
Oct 15, 2024
Original Unity version
2021.3.29
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