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Tile Composer makes it possible to create complex procedural generation without programming knowledge. Simply take or create a tileset, use one of the workflows to define how the tiles are connected to each other, and Tile Composer will handle the rest.

---- Various Workflows ----
For a variety of use-cases. They can be combined as necessary.

Connectors:
Fast and powerful in-editor tile editing. Connectors with direction make it possible to create any tile relation you can think of.

Neighbors From Mesh:
Artist friendly, use 3D models to define how tiles are connected.

Tile Hierarchies
Tiles can inherit properties from parents and override properties.

Neighbor Matrix Editing: Use the editor tools or a script to handle each pair of tiles for a maximum of control.


---- Multiple constraint solvers ----
Don't let the tool stop your vision!

Wave Function Collapse:
Extremely fast for simple models. Additional failure handling lets the algorithm handle larger and more complex models.

SMT solver:
A industry-grade constraint solver that can theoretically handle any tile-set, no matter how complex, although it might take a while.


---- Various Grid Types ----
Designed to add more grid types easily.

Rectangles
Boxes
Triangles
Prism (3D triangle)
Hexagon (3D)


---- Maximum Control ----
• Change the probability of each tile (WFC), or restrict the minimum and maximum amount of each tile (SMT).
• Block tiles and fix tiles, the solver will work with your restrictions.
• Detailed tooltips on every control
• Full source code included!


More infos:
Forums - Website - Documentation - Discord

Tile Composer

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$29.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
150.4 MB
Latest version
1.3.7
Latest release date
Mar 23, 2023
Original Unity version
2019.4.35
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