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This is a Unity plugin Script.
This script makes it possible to load a stl file to the scene at runtime.
It is processd as a GameObject and can be controlled after loading.
Supports both text and binary STL formats, and performs automatic discrimination at the time of loading.
Unity can not display objects that have 65k or more polygon vertices, but this script can can handle them.
It converts the STL directly Unity prefab. Blender and Maya, etc. 3D tools will be unnecessary.
The latest version also supports color format compatible with some tools.
This script makes it possible to load a stl file to the scene at runtime.
It is processd as a GameObject and can be controlled after loading.
Supports both text and binary STL formats, and performs automatic discrimination at the time of loading.
Unity can not display objects that have 65k or more polygon vertices, but this script can can handle them.
It converts the STL directly Unity prefab. Blender and Maya, etc. 3D tools will be unnecessary.
The latest version also supports color format compatible with some tools.
Runtime STL Loader
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.2 MB
Latest version
1.3.0
Latest release date
Nov 16, 2016
Original Unity version
4.6.9
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