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Parametric Primitives allows you to create easily dynamic primitives, as Sphere, Cube, Plane or Cylinder without importing assets! You can change in real time and runtime : level of subdivision, alignment and normal direction of each primitives. This can be very useful if you want to, for example : Prototype a game, making billboards, adapt the polygons number considering the targeted plateform, skybox, heightmap, bending and so many other applications!

Parametric Primitives

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File size
2.7 MB
Latest version
1.1
Latest release date
Jul 18, 2011
Original Unity version
3.3.0
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