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Introducing tools for merging meshes and skinned meshes into one, combining materials, and seamlessly replacing specific parts.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.21f1
Compatible
Compatible
Compatible
Description

This package enables combining multiple materials and meshes/skinned meshes into a single mesh/skinned mesh with a unified material. Merging optimizes rendering performance by reducing draw calls, but it's important to benchmark for optimal mesh setup. Skinned mesh merging supports submesh merging. Additionally, the package includes a mesh/skinned mesh replacer tool to replace the original renderer and materials with the selected skinned mesh renderer on the currently chosen model.

Technical details
  1. Mesh/Skinned mesh merging for combining multiple meshes/skinned meshes.
  2. Texture atlasing for optimizing texture usage and reducing draw calls.
  3. Material merging to consolidate multiple materials into a single material.
  4. Replacement of mesh/skinned mesh parts with seamless transitions.

Mesh Tools - Mesh combiner and replacer System

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File size
30.3 MB
Latest version
1.0
Latest release date
Aug 23, 2023
Original Unity version
2021.3.21
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Mesh Tools - Mesh combiner and replacer System
$20