Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/13
FM POINTS is an All-in-One Point Cloud Visualisation within Unity3D. Every 3D objects in your Unity3D scenes can be converted into points in few buttons!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.19f1
Compatible
Compatible
Compatible
Description

Webpage | Support Forum | Youtube | Twitter | Facebook

----------------------------------------------------------------

FM POINTS is an All-in-One Point Cloud Visualisation within Unity3D.

Every 3D objects in your Unity3D scenes can be converted into points in few buttons!


----------------------------------------------------------------

Tutorials:

- Point Cloud Capture(Basic): youtu.be/AK3gWnlIsBM

- Morphing FX: youtu.be/zjr2CRJ6K70


----------------------------------------------------------------

It's a light-weight rendering solution in comparison to traditional particle effects.

You may try our WebGL Demo


[+New+] Added Experimental feature: Facing Main Camera for "Unlit Brush" Mode

[+New+] Added web url ".ply" files support via FMPlyImporterRuntime.cs(WebGL compatible)

[+New+] Added New Feature: Real Time FX Capture (Experiment)

Twitter Demo Capture and Render your scene as Point Cloud in Editor Mode and RunTime

[+New+] Added runtime ".ply" importer

[+New+] Added customised Texture in Brush Mode

[+New+] Save your data as .ply file, which allows editing out of Unity(experimental)


BAKE : convert Unity3D world into point cloud


MORPH : Blend point cloud meshes(real time)


STYLE : Artistic Brush Style (New Experimental)


DYNAMIC : Wind force FX simulation


SHADER : Unlit & Lambert with Lightings


DATA : PLY importer & exporter supported (experimental)


Compatibility : iOS/Android/MAC/PC/VR/AR/WebGL

It can run smoothly on iPhone 5 (Mobile Web Browser)


*Point Size in Brush Effect: Supported including DX11 / DX12

*Point Size(Fast): Not supported in DX11/DX12

*The Lovely Demo Room is included

*Photogrammetry 3D models are not included, which are provided by Paul Bourke for experiment only.


Support: thelghome@gmail.com

*more image effect shown in tutorials:

FM COLOR


FM POINTS

(11)
433 users have favourite this asset
(433)
$60
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
4.8 MB
Latest version
1.32
Latest release date
Jan 21, 2024
Original Unity version
2019.4.19
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR