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Broccoli Tree Creator is a Unity Extension for Procedural Vegetation that gives you full control on how your trees and vegetation should behave and look to fit right in your project.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.45f1 | Compatible | Compatible | Compatible |
Additional compatibility information
- When opening an example scene Broccoli will ask you if you want it to upgrade the package materials to the detected Render Pipeline. If you agree, Broccoli will upgrade its materials to the detected SRP.
- Check out Broccoli Documentation Graphics section to see how to work with URP and HDRP projects.
Description
Site | Forum | Discord | Contact | Documentation | Runtime Demo | Edition Demo | Wind Demo
Broccoli Tree Creator is a Procedural Vegetation System to create highly customizable assets for your project, in real-time or by Prefabs.
It uses a node-based system that provides randomization and customization on almost every aspect of the final tree, so that the trees and vegetation will fit just right in your project visual style, while being optimized for performance . Control the shape of the trunk, branches, roots and leaves, manage their mesh resolution, fine tune the materials, textures and UV mapping.
Technical details
Broccoli Tree Creator
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License agreement
Standard Unity Asset Store EULALicense type
File size
597.6 MB
Latest version
1.9.12
Latest release date
Mar 4, 2025
Original Unity version
2021.3.45
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