Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.45f1 | Compatible | Compatible | Compatible |
This is an in-editor productivity tool independent of render pipeline.
Pattern Painter was made with usability and efficiency in mind to help you truly speed up your game development.
Rather than spending hours manually placing Game Objects in your scene, you can now do it in seconds starting from a base geometric pattern, such as:
- A rectangular grid.
- A checkerboard.
- A straight line.
- A circular line.
- Concentric circles.
- Radial spokes outward from the center.
The base pattern can be customized to fit your needs:
- Offset the center of the pattern.
- Modify the pattern rotation.
- Randomized placement points.
- Control the cell size.
- Make a grid into a checkered pattern.
- Control In-between spacing in a line.
- Change the circumference of a circular line
- Space out concentric circles.
- Create an "hole" (empty space) inside circular patterns.
Optionally, you can align your created Game Objects onto a specified terrain surface or polygonal asset in your Scene.
And it is fully localized in 🇺🇸 English, 🇨🇳 Chinese, 🇯🇵 Japanese and 🇪🇸 Spanish.
We used Microsoft Copilot to help debug and refactor some of our code.
Pattern Painter
