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ORION Space Scene Generation framework is a system that covers all space scene generation aspects, from procedural planets & spaceships to any relevant special effects, with support for all pipelines.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.29f1
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2021.3.34f1
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2021.3.6f1
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2021.3.24f1
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2019.4.22f1
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描述

ORION Space Scene Generation framework is a system that covers all space scene generation aspects, from procedural planets & spaceships to any relevant special effects, with support for all pipelines.


Unity 6 LTS Note:

ORION Beta version for the new Unity 6 URP RenderGraph, with base in Unity 2022, is now available on request in Discord or Email for all ORION users. The current store system supports up to Unity 2022.3 LTS URP.


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ARTnGAME OFFER: Upgrade from Sky Master ULTIMATE or ORION to the Environment Building Bundle with a discount!

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IMPORTANT!: The ORION asset can be upgraded from Sky Master ULTIMATE at a lower price, offering the possibility to combine with Sky Master ULTIMATE full volumetric planetary clouds and atmospheric effects, that are best suited for flying though the cloud volume. Make sure to buy Sky Master ULTIMATE first and then upgrade to ORION for maximum discount.

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Big limited time Bonus for ORION users:

The current Sky Master ULTIMATE URP Beta 26 is now available to all users of Sky Master ULTIMATE and ORION systems, so can use the Sky Master ULTIMATE URP system as well directly and the latest procedural planet system in works for ORION with Sky Master clouds (Video 1)(Video 2)(Video 3)(Video 4)(Video 5)(Video 6). All systems are also compatible with the new Unity 6 URP RenderGraph.


This is the first Beta phase release of the system, a lot more aspects and features are going to be added in the future releases, as well as conversion of some of the image effect based modules (e.g. lens flares) to the URP and HDRP pipelines. For any feedback and questions please use my Discord channel for direct contact.


ORION Tutorial videos


The system is mainly focused on desktop, mobile use is TBD and will be added to the features during the Beta, with details on which modes may be used on mobile. Also the system has not been tested in VR, consoles and WebGL.


ARTnGAME Website - Instagram - Facebook - Twitter - Discord - Youtube - Reddit




技术细节

ORION features (TBD are to be decided if will eventually be included in the system):

- Procedural planet generation (All pipelines)

- Fully Volumetric Nebula system, with lightning, vortex, galaxy & starfield sub modules (URP - HDRP)

- Lens flares from multiple brightness sources (SRP - URP-HDRP)

- Black hole system (All pipelines)

- Galaxy formation generator (All pipelines)

- Volumetric space dust emulation (SRP - TBD URP-HDRP)

- Dynamic Background Nebula (All pipelines)

- Full Volumetric Planet atmosphere with light scattering (SRP - TBD URP-HDRP)

- Shader based Volumetric Planet atmosphere for outside planet view (All pipelines)

- LOD based planet generation and traversal, physics interaction in run time (All pipelines)

- Procedural Spaceship generator (All pipelines)

- Dynamic planetary cloud systems (All pipelines)

- Dynamic procedural planet shaping and motion (All pipelines)

- Combination with Sky Master ULTIMATE for full volumetric planetary clouds (All pipelines)

- Lightning system for planets with multidirectional lighting (All pipelines)

- Fluid based dynamic planet texture generation (Ideal for Gas Giants) (All pipelines)

ORION Space Scene Generation Framework

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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
9 个月前
Who needs more space planets?
Thanks to this kit I no longer have to search for space planets I can make my own at ease with a time well spent. This kit is truly money well spent. ...
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