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If you need your hexagon tiles to be placed perfectly, this free tiny tool will automatically snap the object to the closest grid center. No complexity, just a tiny tool to be used immediately.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Compatible | Compatible | Compatible |
Additional compatibility information
This asset is rendering pipeline independent. The example scene is created in the built-in pipeline though, so if you are using different than built-in, please change the material of objects in the scene to see better.
설명
This tiny script can help you place the hexagon tiles into perfect positions if you are going to craft a level or world with hexagon tiles manually. With the tool enabled, when you change the positions of objects in Unity editor, the object automatically snaps to the closest hex grid center. You can also adjust the grid size, number of grids, and the helper grid line color to best fit your needs.
Technical details
AI 기반 제작
AI was used to help create part of the script.
License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
36.1 KB
최신 버전
1.0
최신 릴리스 날짜
2024년 12월 9일
원본 Unity 버전
2021.3.0
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