Unity logo
キャンセル
カート
アプリケーション
Sell Assets

11,000 種類を超える 5 つ星アセット

8.5 万人以上の顧客による評価

10 万人を超えるフォーラムメンバーが支持

すべてのアセットを Unity が審査済み

ホーム
ツール
レベルデザイン
1/9
The Asteroid Manager Plugin dynamically generates and manages asteroid fields with clustering, scaling, and boundary constraints using Unity's Job System for optimized performance and customization.
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
6000.0.24f1
互換性がある
互換性がない
互換性がない
詳細

The Asteroid Manager Plugin is a versatile Unity tool for dynamically generating and managing asteroid fields, designed for maximum performance and customization. Using Unity's Job System and Burst Compiler, the plugin optimizes asteroid movement and clustering for smooth gameplay, even in large-scale simulations.

This plugin provides full control over asteroid spawn areas, speeds, rotations, scaling, clustering behaviors, and boundary constraints, making it a perfect fit for a wide range of space-themed or dynamic gameplay scenarios.


Key Features

  1. Dynamic Asteroid Generation:Randomized movement, rotation, and scaling for each asteroid.
    Flexible spawn count and spawn area settings.
  2. Clustering and Free-floating Asteroids:Assign asteroids to clusters or leave them free-floating.
    Define cluster radius, movement speed, and pull force toward cluster centers.
  3. Boundary Constraints:Keep asteroids and clusters within defined bounds with smooth reflections.
  4. Randomized Scaling:Set minimum and maximum sizes for asteroids to create visual variety.
  5. Optimized Performance:Parallelized movement and logic using Unity's Job System and Burst Compiler.
  6. Gizmos for Visualization:See spawn areas, cluster centers, and asteroid positions in the Scene View.

Examples of Usage

Example 1: Space Exploration Game

Use the plugin to create vast asteroid belts for a space exploration game. Define a large spawn area with scattered clusters, where players can navigate through dynamic asteroid fields while collecting resources.

  • Set clusterCount = 5 for large clusters.
  • Use minScale = 0.5 and maxScale = 3.0 for diverse asteroid sizes.
  • Adjust pullForceMultiplier = 0.8 for loosely grouped clusters.

Example 2: Asteroid Dodging Arcade Game

Design an intense asteroid-dodging level with free-floating asteroids and tight boundaries. Randomize asteroid speeds and rotations to create unpredictable challenges for the player.

  • Set clusterAssignmentProbability = 0 for all free-floating asteroids.
  • Use minSpeed = 5.0 and maxSpeed = 15.0 for high-speed asteroids.
  • Set spawnArea to a small, tightly constrained cube.

Example 3: Sci-fi Battlefield

Generate an asteroid battlefield where asteroids drift into clusters, providing cover or obstacles for players. Combine boundary constraints with randomized scaling for a cinematic feel.

  • Set clusterRadius = 20.0 for moderate grouping.
  • Use minScale = 1.0 and maxScale = 4.0 for large asteroids.
  • Adjust clusterSpeed = 2.0 for slow-moving, dramatic effects.

Why Choose the Asteroid Manager Plugin?

Whether you're designing a space simulation, an arcade shooter, or a cinematic environment, the Asteroid Manager Plugin gives you the tools to build visually diverse and high-performance asteroid fields. The combination of clustering, scaling, boundary constraints, and optimized performance ensures your game runs smoothly and looks amazing.

With this plugin, you can bring your space-themed gameplay to life effortlessly!

技術的な詳細

Key Features

  1. Dynamic Asteroid Generation:Randomized movement, rotation, and scaling for each asteroid. Flexible spawn count and spawn area settings.
  2. Clustering and Free-floating Asteroids:Assign asteroids to clusters or leave them free-floating. Define cluster radius, movement speed, and pull force toward cluster centers.
  3. Boundary Constraints:Keep asteroids and clusters within defined bounds with smooth reflections.
  4. Randomized Scaling:Set minimum and maximum sizes for asteroids to create visual variety.
  5. Optimized Performance:Parallelized movement and logic using Unity's Job System and Burst Compiler.
  6. Gizmos for Visualization:See spawn areas, cluster centers, and asteroid positions in the Scene View.
AI を使って作成

documentation is helped using grok, and then fine tuned by devs

Asteroids | Asteroid field system & framework

(評価数が不足しています)
2 users have favourite this asset
(2)
$9.99
シート
1
更新された価格と消費税/VAT はチェックアウト時に計算
10 views in the past week
払い戻しポリシー
このアセットは Unity アセットストアの払い戻しポリシーの対象です。詳細については、EULA のセクション 2.9.3 を参照してください。
以下で安全にチェックアウト:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
Unity logo
言語選択
フィードバック
パートナープログラム
パートナー
USD
EUR
Copyright © 2025 Unity Technologies
全ての表示価格には消費税は含まれていません
USD
EUR