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Target Scanner is a versatile tool that allows Player/AI in Unity games to detect other in-game objects in real time, improving gameplay functionality and enhancing the player experience.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.18f1 | Compatible | Compatible | Compatible |
2021.3.21f1 | Compatible | Compatible | Compatible |
Description
Target Scanner is a customizable package for Unity game developers that allows AI to detect and track in-game objects, such as enemies, bots, and other targets. With customizable target types, detection ranges, and information displays, developers can create more immersive and dynamic gameplay experiences. Target Scanner is an essential tool for game developers looking to take advantage of AI technology in their games.
You can also download the script from my Github repo
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
241.2 KB
Latest version
1.0.1
Latest release date
May 8, 2023
Original Unity version
2021.3.18
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Over 11,000 five-star assets
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