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This package provides the client-side assets to enable cloud-rendering of XR content. This package is designed to be used with the Streamed Reality XR Server SDK (https://u3d.as/3gzo).
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.11f1
Compatible
Not compatible
Not compatible
설명

This package enables you to build a compatible Android client (Meta Quest / Quest 2 / Quest Pro) to be used with the Streamed Reality Server SDK, which provides all the needed assets to create a cloud rendering capable build of your XR application.


https://www.streamedreality.com/


This SDK requires the Streamed Reality Client WebRTC package, available here.


Device Support: Meta Quest 1/2/3/Pro

Streamed Reality Client SDK

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