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Integrate a device’s built-in map capabilities into your Unity projects with user tracking, interactive overlays, and multiple map styles.
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
| Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) | 
|---|---|---|---|
| 6000.0.23f1 | 兼容 | 不兼容 | 不兼容 | 
The Native Map Plugin for iOS v1.0.0 brings the power of native device-level mapping directly into Unity, allowing you to deliver rich, location-aware experiences to your users. With quick setup and flexible controls, you can embed maps, track user locations, switch between different map presentation styles, and customize overlays such as markers and polygon paths.
Key Features:
- Effortless Setup Simply add the provided MapView prefab to your scene.
Start using native mapping features immediately, no complex configuration required. - Flexible Map Control Show or hide the integrated map dynamically.
Render the map onto a texture for advanced visual effects or UI customization. - Versatile Map Modes Choose from multiple presentation types (e.g., standard, satellite, hybrid) to match your project’s aesthetics.
 - User Location Tracking Implement user-follow modes for real-time location awareness.
Enhance navigation experiences by leveraging orientation data from the device. - Interactive Overlays Place and customize markers, annotations, and other overlays.
Highlight routes or specific areas with polygon paths and update them in real-time based on user input or data changes. 
The Native Map Plugin for iOS helps you elevate your Unity applications with professional-grade map features, allowing you to focus on delivering immersive, context-rich experiences to your users.
Native Map Plugin for iOS v1.1.0
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