Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.21f1 | Compatible | Compatible | Compatible |
The asset was created with URP as the base. For the three demo scenes just change the Mat_Cube/Plane to the corrent Unity shader.
On occasion you need to access .NET code that is newer than the version used by Unity, or you need to exchange data with another executable in real time.
We provide you with a memory map library which allows you to create/open a memory location and then write to and read from it.
Because it is a generic approach you can exchange data between any number of clients and those clients can be written in any language that supports memory mapping, such as C++ etc.
Another big advantage is that you can develop code from outside and just use the Editor as a visualizer, utilizing all the .NET edit/continue and fast compilation times of standalone applications.
MemoryChannel
