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Enhance your project with an efficient Object Pooling System featuring a barrel system with aim assist and bullet spread mechanics, ensuring optimized performance for fast-paced gameplay scenarios.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.42f1 | Compatible | Compatible | Not compatible |
설명
This Object Pooling System offers a high-performance solution for managing reusable objects like bullets. It includes customizable aim assist and bullet spread, making it ideal for FPS, tower defense, and action games. The package is flexible and easy to integrate into any genre, with options to adjust pool size, shooting mechanics, and targeting behaviors to fit your project’s needs.
This asset uses the Fatty Poly Turret Free by Fatty War under the Unity Asset Store license (see Third-Party Invoises.txt file in the package for details). It also includes bullets sound effects from Freesound.org under the Creative Commons 0 license.
Technical details
dynamic bullets object pooling system & barrel with fire spread and aim assist
(평가가 충분하지 않습니다)
$4.99
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
322.8 KB
최신 버전
1.0.0
최신 릴리스 날짜
2025년 1월 28일
원본 Unity 버전
2021.3.42
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