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すべてのアセットを Unity が審査済み

このコンテンツはサードパーティのプロバイダーによってホストされており、ターゲティングクッキーを使用することに同意しない限り動画の視聴が許可されません。これらのプロバイダーの動画の視聴を希望する場合は、ターゲティングクッキーのクッキーの設定をオンにしてください。
1/5
Import object placement now! This package will give your project support to start placing object on mesh or terrain ground instantly!
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
2021.3.11f1
互換性がある
互換性がある
互換性がある
互換性に関する追加情報

All provided materials for demo scene are using Built-in Materials. You need to use material converter to update materials in order to support URP or HDRP rendering.

Otherwise the materials will be rendered pink.

詳細

📄 Official Documentation


🚀 Easy Object Placement System

Enhance your game or project with our Object Placement System. It's perfect for all types of games, whether you're building something like a strategy game, a life simulation, or something else. This system is easy to use and fits right into your existing projects.


Here’s what our package offers:

  • Easy to Understand Code: The code is simple and easy to read.
  • Ready to Use: You can start using it right away without needing to write any code!
  • Quick Setup: Follow our simple guide to get started fast.
  • Placement Options: Currently supports placement in 3D space, 2D is for now only planned.
  • Demo Included: Try out the features with a simple demo scene that doesn’t need extra models or assets.

🔧 Main Features

  • Click to Place: Select an object and click on ground at runtime to place it.
  • Adjust for ground: Rotates the object in alignment with uneven terrain below. May be disabled.
  • Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them.
  • Single Object Operations: Focus on placing and adjusting one object at a time for precise setup.
  • Specify obstacles: Choose which objects should prevent placement.
  • Specify destructables: Choose which objects should be destroyed on placement.

🎮 Adjustable Settings

Customize the placement experience with several available settings:

  • Object Snapping: Snap objects to a grid or other alignment points to keep your scene tidy.
  • Rotation and Positioning: Rotate objects with click or hold actions. Supports animations for rotation and position changes.
  • Predefined Placement Constraints: Use bounding constraints to limit where objects can be placed, ensuring they fit within your playable world. This can also be adjusted the at any point.

🔑 Efficient Placement Tools

  • Visual Guides and Gizmos: Visual helpers show where objects will be placed, making it easier to get the right spot and see if it all interacts with your world objects correctly.
  • Placement Validation: The system checks if the placement is valid before finalizing the object's position, helping avoid errors.

🎮 Input System

  • Works with newer Unity's InputSystem and older Input frameworks.
  • Customize Your Controls: Every control can be changed to fit your needs. You may also implement an interface in your custom input component.

Make It Your Own:

  • Flexible and Extendable: You can change parts of the system or add new features if you need them.

Easy to Add to Your Project:

  • Simple to start by adding ObjectPlacement component in your scene and configure it's settings.
  • See Changes as You Configure: Gizmos for various information, like grid snapping positions or ground points.

📭 Support Ready: Have a question or need help? Reach out via Email or Discord.

技術的な詳細

Primary list of features:

  • Click to Place: Select an object and click on ground at runtime to place it.
  • Adjust for ground: Rotates the object in alignment with uneven terrain below. May be disabled.
  • Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them.
  • Single Object Operations: Focus on placing and adjusting one object at a time for precise setup.
AI を使って作成

🤖 Disclosure: Asset thumbnail was generated using ChatGPT image generation tools. No other AI tools were using during development of this asset.

Object Placement

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払い戻しポリシー
このアセットは Unity アセットストアの払い戻しポリシーの対象です。詳細については、EULA のセクション 2.9.3 を参照してください。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
ライセンス
ファイルサイズ
176.5 KB
最新バージョン
1.1.2
最新リリース日
2024年9月16日
オリジナルの Unity バージョン
2021.3.11
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
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