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The etee API for Unity package offers developers interested in the etee finger-tracking controllers the potential to integrate them into custom projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.24f1 | Compatible | Compatible | Compatible |
Additional compatibility information
API compatibility: .NET framework/.NET 4.x
Description
The etee API for Unity allows developers to easily create applications that interface with the etee finger-tracking controllers. It enables seamless device data reading and communication, streamlining the controller integration into your software development workflow.
About the Controllers
Documentation
Community and Support
Technical details
Related keywords
License agreement
Standard Unity Asset Store EULALicense type
File size
1.0 MB
Latest version
1.1
Latest release date
Aug 28, 2024
Original Unity version
2021.3.24
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