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Are you looking for a DOTS Unit Selection System that will do all the selection for you? Then look no further! This package will provide all the logic you need for RTS-like selection of game objects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.13f1
Not compatible
Compatible
Compatible
Additional compatibility information

SRP limitations are expanded from use of ECS Graphics. More information can be found in Unity Documentation for ECS



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Make sure to have the latest Entities version possible. Package was built on v1.0.16, so using anything from v1.0 or newer is expected to work

Description

This package is based on DOTS.

Uses Entities and NOT GameObjects for units. Also utilises Job and Burst for optimised performance. This means selecting a thousand units is not a problem!


If your project requires selection package for GameObjects, then you can find one here.


Because this is an early version it will be free for a while, until all features and found bugs are resolved.



🚀 Strategy-Style Selection

Whether you're developing a strategy game, a simulation similar to The Sims, or a turn-based adventure, our Unit Selection System is designed to seamlessly integrate into your project.

This package supports single and multiple unit selection with various configurations.


  • Enables single or multiple unit selection (more features below)
  • Short well documented code
  • No-coding required for out-of-the-box use!
  • Extra customisation requires minimal coding (if you find feature missing that you'd like to see, let me know!)
  • Quick set up flow
  • Interface for custom selection area functionality
  • Interface for input system
  • 1 selection prefab included (2D rectangle selection area)
  • Includes simple demo scene with no additional 3D models or other assets seen on previews!

🎮 Features


Click and drag with mouse:

  • Click on unit will select it
  • Drag mouse will select (highlight before mouse release) all units in selection area
  • Sort units by their distance from start of the drag

Shift hotkey:

  • Shift+drag mouse will add all units in selection area to current selection
  • Shift+click on unit will toggle unit selection (select/deselect)

🔧 Configurations:

  • Adjustable number for maximal selected units
  • Disable maximum selection number
  • Disable mouse double click
  • Disable shift selection (adding to current selection)
  • Disable click on friendly, neutral and enemy units (units not owned by player; usually used to get information about enemy unit in RTS games)
  • Disable highlighting with drag selection
  • Disable highlighting unit when mouse is over it

Instructions: You can find them at the start of the documentation PDF, few simple steps.


📭 Support Ready: Have a question or need help? Reach out via Email or our new Discord server!

[DOTS] RTS Unit Selection

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File size
298.5 KB
Latest version
0.8.0
Latest release date
May 21, 2024
Original Unity version
2022.3.13
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