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Universal Target UI allows you to create UI elements that FOLLOW a target in screen space and STAY inside the visible screen!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.1.17f1 | Compatible | Compatible | Compatible |
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description
A highly customizable, universal UI which follows a GameObject in screenspace and can stay inside the visible screen.
It's easy to use and set up! You can use the default Implementation out of the box or create your own functionality.
There are many options to configure the elements. For example object pooling and a depth-index sorting are supported.
Technical details
Universal Target UI
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$5.99
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License agreement
Standard Unity Asset Store EULALicense type
File size
740.1 KB
Latest version
1.0.5
Latest release date
Sep 14, 2022
Original Unity version
2019.1.0
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