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UIFX - Extrude Filter is an easy way to add beautiful projection extrusion and long shadow effects to your user interface elements.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.0f1
Compatible
Compatible
Compatible
2019.4.0f1
Compatible
Compatible
Compatible
Description

Simply add this component to your UI GameObject to instantly add stunning projected depth effects or long shadows to your user inferface elements.


Website & Documentation | WebGL Demo | API Reference


Features:

  • High quality rendering of extrusion effects
  • High quality rendering of long shadow effects
  • Supports Unity UI & TextMeshPro
  • Very easy to use
  • Highly optimised
  • Cross-platform
  • Built-in/URP/HDRP
  • Well documented & supported
  • Full C# source code included
  • Effect also works in edit mode (doesn't require entering play mode)

Any questions? Just contact us via Email, at our Discord community or on the Unity Forums.


UIFX - Extrude is part of the 🚀UIFX Bundle 🚀which includes ALL of the UIFX assets (and more) at a discounted price.


This asset uses no third-party code, scripts, assets.

Technical details

Supports:

  • Unity 2019.3 and above (up to Unity 6.x)
  • All platforms (Windows, macOS, Android etc..)
  • All render pipelines (built-in/URP/HDRP)
  • Unity's UI (uGUI)
  • Unity's TextMeshPro

Doesn't support:

  • Unity's "UI Toolkit"

UIFX - Extrude Filter

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$19.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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8 months ago
Classic
A very classic, timeless effect for mobile games. It saves developers from big sized and difficult-to-align large texture files.
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