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UIEC provides you with a set of high-level components to manger the animation. It defines the life cycles of the animations. It allows you to define how to run the animation cells.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.2.11f1
Compatible
Compatible
Compatible
2021.2.8f1
Compatible
Compatible
Compatible
Package dependencies
2
This package needs other Asset Store packages in order to work.
Description

Online Doc | Tutorial Videos | Discord



Required:

  • Odin - Inspector and Serializer (Must).
  • DOTween (HOTween v2) (Must).
    • DOTween Pro (Optional). It supports TMP.If you do not have DOTween Pro, you should remove the "HHK/UIEC/Animation Pro" folder to avoid errors.
    • TextMesh_Pro (TMP) (Optional).

Features

  • Friendly inspector UI.
  • 60+ pre-defined cells, more are coming...
  • Easy to create your own cells by C#.
  • No coding is required.
  • Supports custom cell.
  • Preset can easily share with all UIs.
  • Easy to incorporate into the current project - no need to break any logic.
  • Source files included.

Please see the doc for more details about the installs on Unity 2019-2022 versions



Technical details

Please use Full HD Resolution (1920x1080) for the demo scene.


Dependents:

  • 2D Sprite

UI Enhanced Components

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License type
File size
2.0 MB
Latest version
1.2
Latest release date
Feb 25, 2022
Original Unity version
2021.2.8
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