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Quick Hyphenation allows you to hyphenate your strings and Text Mesh Pro text fields in Unity, allowing for a massively improved typesetting quality and look.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.16f1
Compatible
Compatible
Compatible
Additional compatibility information

Requires Text Mesh Pro

Description

Quick Hyphenation allows you to hyphenate your strings and Text Mesh Pro text fields in Unity, allowing for a massively improved text layouting quality and look by allowing for word breaks.


Check out the demo at https://quick.demo.neoludic.games

And the documentation here


This often drastically improves the look of left-alligned text and is absolutely critical whenever you use justified text.


We've made this plugin because our current project features a number of justified texts, which look really not that great without properly placed word breaks.


Quick Hyphen is based on Frank Liang’s Hyphenation algorithm, and can use any set of pre-computed patterns.

See https://hyphenation.org/ for a list of available patterns under permissive open source licenses, usually MIT or LPPL.


Quick Hyphenation comes with a set of pre-configured hyphenation assets for:

Danish - MIT License

Dutch - LPPL 1.0

UK English - MIT

US English - See Below*

French - MIT

German - MIT

Italian - MIT

Polish - MIT

Portuguese - BSD 3

Russian - LPPL 1.2

Spanish - MIT

Ukranian - LPPL 1.2

Welsh - LPPL 1.0


Using it is as simple as adding a component to your Text Mesh Pro text objects.


* US English: ”Copyright (C) 1990, 2004, 2005 Gerard D.C. Kuiken

Copying and distribution of this file, with or without modification, are permitted in any medium without royalty provided the copyright notice and this notice are preserved.”

Technical details

This plugin implements Frank Liang’s hyphenation algorithm with considerations for game engines, focussing on minimal garbage generation and fast hyphenation times. It is optimized for swift runtime performance and minimal Garbage allocation, using String Builders, caching and a tree data structure for fast and efficient hyphenation.


All of this integrates seamslessly with Text Mesh Pro components.

Quick Hyphenation

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License type
File size
1.6 MB
Latest version
1.1
Latest release date
Jun 4, 2024
Original Unity version
2021.3.16
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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