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Stop using sliders for health bars and use something better!!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.26f1
Compatible
Compatible
Compatible
Additional compatibility information

This is a UI asset that uses basic components so should be compatible with pretty much everything.

Description

Better health bar is a health bar that is just better. Instead of using sliders, use this health bar instead. Especially for those of us using integer health values, it makes sense to have an object centric bar instead of a float based slider anyways.

Highly customizable in terms of color look and feel with more changes planned.

Technical details

A better health bar that

- configure max health (int)

- configure current health (int)

- easy interface with the object i.e. SetHealth

- drag and drop prefab

- customize size and colors of the health bar

- does't use any auxiliary asset

- health bar animation when health increases and decreases

- supply your own animation controller (read doc) for your own animation behavior

Related keywords

Better Health Bar

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