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Laser system is inspired by the hit game Portal 2 and is designed for puzzle games in mind where you need to activate endpoints with lasers and write scripts around them.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.28f1
Compatible
Compatible
Compatible
2022.3.3f1
Compatible
Compatible
Compatible
Additional compatibility information

The project uses Shader Graph for its shaders so you'll need to include it for the shaders to work. Supports the Built-in, URP and HDRP pipelines. Just pick the appropriate scene from the examples. 


Description

Need only the laser shader in your project for a fraction of the price? Check out Simple Laser.


The package is particularly suited for puzzle games, or games with puzzle elements.


See the public docs or the demo for more details.


It offers the following:

  • Shaders are built on masks. You set the colour theme you like.
  • Complete event system to notify which actors are hit by a laser.
  • Written queries that speed up writing code against the system.
  • Optimized to be efficient and you can set the system's refresh rate.
  • Made with ShaderGraph - if you need to change something, you can do so easily. 

Like the overwall functionality but you have your own effects? No problem - the entire codebase is modular - physics logic is entirely separate from the code that handles the effects and shaders.


If you liked the project and it helped with your game, please consider leaving a review so other can find it as well :)


Need different looking cubes for your puzzle? The included .blend file contains the base meshes to help you get started.


If you have questions or concerns, feel free to mail me at amsiamun.dev@gmail.com.


Technical details

Particle systems: Yes

Meshes: Yes

UV unwrap: Yes

Blend files: Yes

Textures: Yes

Shaders for models: Yes, Shader Graph

Rigging: No

Color texture size: 4K

Normal map size: 8K where highly detailed, 4K otherwise

Material setup: PBR metallic workflow, mask-based

Supported platforms: any platforms that run Shader Graph.

Supported OS: any OS that can run Unity and Shader Graph.

Features: see description or the online documentation.

Laser System for Unity

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License type
File size
204.5 MB
Latest version
1.2.1
Latest release date
Feb 14, 2025
Original Unity version
2022.3.3
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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