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Complete, easy to use grid-based first-person dungeon crawler controller in the style of Legend of Grimrock, Dungeon Master, and Wizardry.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2020.3.0f1 | 兼容 | 兼容 | 兼容 |
其他兼容性信息
The demo scene uses the built-in render pipeline and includes packages for URP & HDRP support. The grid controller itself is render pipeline-independent.
描述
>> Web Demo | Windows Demo
Grid Controller is a grid-based first-person controller that’s simple to set up yet robust and versatile. No scripting required. Ideal for dungeon crawlers. Works with all Unity versions 2020.3+ including 2021, 2022, and Unity 6.
Features:
- Real-time or turn-based movement
- Smooth movement or instant snapping to grid positions
- Support for inclines, declines, and crouching
- Free look camera
- Optional head bob
- Minimap
- Surface system for footstep sounds and barrier bounce sounds
- Triggers and interaction with doors, levers, stairs to other scenes, etc.
- Input system independent: use with built-in input, Input System package, Rewired, etc.
- Audio system independent: use with built-in audio, FMOD, etc.
- Optional Pixel Crushers Save System integration
- Complete, clean, and well-documented C# source code
- All art shown in demo scene is included for use in your projects
Dungeon Crawler Grid Controller
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$25
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