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This package is ideal for games seeking adaptable chain and gear mechanics, offering the capability to generate chains around designated gears that can be customized into various shapes.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.19f1
Compatible
Not compatible
Not compatible
Description

This package automates the creation of chains around selected shapes (initially set as gears), adapting dynamically based on shape number and placement within the scene. Featuring extensive customization, the chains facilitate adjustments in volume, tension, link intervals, and appearance.


These selected shapes can also transform into diverse gears by incorporating custom teeth and holes while adjusting their respective values.



Technical details

Features

- 3D chain generation around any number of points

- Customizable gears 

- Specialized shader employing stencil buffer for hole adjustment 

- Object pooling implementation for optimized chain parts (links) and gear teeth 

- User-friendly custom editor for easy manipulation 

- Interconnected movement between chains and gears 

- Default models provided by us, created in Blender


Link to documentation

https://docs.google.com/document/d/1Aq2NZMK6_pXqzfpuGhTuZg8Xu4HSQl8wMJdN7LGH14g/edit?usp=sharing


Chain and Gear Generator

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Super Niche but Super Cool
Absolutely love this asset! Niche assets like this are so inspiring, and this one definitely delivers. It works exactly as shown in the video, and the...
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