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C.O.R.E. is universal toolkit for gamedev featuring Resource Manager, Mods Support, Code Generator, Configs etc. Rapid creation and efficient asset/mod management for game dev's of all skill levels

기본 렌더 파이프라인은 Unity의 기본 렌더 파이프라인이며, 커스터마이징 옵션이 제한적인 범용 렌더 파이프라인입니다. URP(유니버설 렌더 파이프라인)는 빠르고 간단하게 커스터마이징할 수 있으며 다양한 플랫폼에서 최적화된 그래픽을 제작할 수 있도록 도와줍니다. HDRP(고해상도 렌더 파이프라인)는 고급 플랫폼에서 고화질 그래픽을 구현할 수 있도록 설계된 스크립터블 렌더 파이프라인입니다.
Unity 버전기본URPHDRP
6000.0.22f1
호환됨
호환됨
호환됨
2022.3.7f1
호환됨
호환됨
호환됨

추가 호환성 정보

Tested with Unity

이 패키지는 작동을 위해 다른 에셋 스토어 패키지가 필요합니다.

API | DOCUMENTATION | FORUM | Discord


C.O.R.E. - Game Developer's Toolkit — is a comprehensive set of tools designed to simplify the game development process. This asset provides developers with all the necessary components to quickly and efficiently create games, regardless of their experience level.


❤︎ Made With C.O.R.E ❤︎


Examples


* Platformer

* Tower Defence


❤︎ Why choose C.O.R.E. - Game Developer's Toolkit? ❤︎


With C.O.R.E. you will get:

  • Wide range of tools: everything you need to create games, from resource management to a system for saving and loading scenes.
  • Support for beginners: intuitive interfaces and documentation will help you quickly master all the tools.
  • Professional approach: developed taking into account the best practices of the industry to ensure high quality and performance.
  • Documentation

Don't miss out on the opportunity to simplify your project work! Get C.O.R.E. today and start creating your games with ease!


So C.O.R.E. offers developers a powerful set of tools that simplifies game creation and increases development efficiency. This asset includes all the necessary components so that you can focus on the creative process, not on routine tasks.


☘︎ Aspects ☘︎


  1. Resource Manager A convenient tool for managing all the resources of your project. Allows you to easily add, remove and organize textures, models, audio files and other resources.
  2. Mods Support Integrating mod support allows players to expand your game with new features and content, increasing its replayability and appeal.
  3. Config System Flexible configuration system for storing game settings and parameters. Allows you to easily change settings without having to edit code.
  4. Code Generator A utility for automatic code generation that speeds up the development process and minimizes errors.
  5. Model This is a single system that stores data about the player and other objects.
  6. Save System A reliable system for saving player progress with the ability to create backups and restore data.
  7. Scene Loader An efficient scene loader that optimizes transitions between levels and minimizes loading time.
  8. Visual View Model A visual interface for working with view models (View Models), which simplifies the setup and management of objects in the game.
  9. Color Library A color library with preset palettes and the ability to create custom color schemes for your project.
  10. Mouse Manager Convenient mouse control with support for various events and interactions to improve the gameplay.
  11. Global Updater A global update system that allows you to manage updates to the game state and objects in real time.
  12. Time Manager A utility for managing time in the game, including pauses, timers, and other time mechanics.
  13. Input System A flexible input system that supports various input devices (keyboard, mouse) with the ability to customize.
  14. Audio System A fully functional audio system for managing sound effects and music in the game with the ability to customize volume and effects. In the future, we plan to switch to FMod.
  15. Game Settings A user-friendly interface for customizing game parameters, allowing players to change the settings to suit their preferences. You can find an example of using the settings in the section with the Example of the game.
  16. Custom UI Elements A set of custom interface elements (UI) that can be easily integrated into your project to improve the user experience.
  17. Third Party Assets Support for third-party assets to expand the functionality of your project without having to write code from scratch. DI Zenject, UniTask, Debug Console etc
  18. Utils Useful utilities and functions to simplify development and improve project performance.
  19. Localization Full-featured support for localization of text, images, etc. Loading localization keys from configs and using them in the game. Used as third party asset.
  20. Steam Inventory Support Integrating Steam Inventory into your Unity game unlocks immense potential: from granting items for achievements and selling cosmetics in the store to complex exchange and crafting systems. However, working with the low-level Steamworks API can be challenging and intricate.

Easy integration with the Steam platform.


I hope that C.O.R.E. - Game Developer’s Toolkit will become your reliable assistant in the game development process and help you realize your boldest ideas! ♡


🔄 REFUND POLICY - Read before buy


Any questions: e-mail me


⚠️Character and background assets used in the promotional video, screens and tutorials are not included in the package.

⚠️After 1.2.0 version the price will be increased

C.O.R.E. - Game Developer's Toolkit

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파일 크기

31.9 MB

최신 버전

1.0.93

최신 릴리스 날짜

2025년 8월 29일

원본 Unity 버전

2022.3.7
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