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Every asset moderated by Unity
Check out the new version EZ Core
EZ Pooling is a simple asset that can make any game become more efficient and run faster.
Core functionalities :
- Bypasses the time expensive functions of calling Destroy and Instantiate by keeping track of the objects that are needed over and over again in the scene
- Manage the objects used in the game by putting a hard limit on how many can spawn, or culling despawned objects over several frames to free off excess memory usage.
- Can also add new objects that are initially not in the pool yet just by enabling the "Auto Add Missing Items"
EZ Pooling is easy to integrate to any project, just replace Instantiate(...) with Spawn(...) and Destroy() with Despawn()
EZ Pooling also comes with an organized editor inspector which enables users to inspect what is going on in the pool manager.