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Designed for those who want to create third-person games without having to deal with complex camera setup, this asset offers all the essential camera features in the right measure.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.22f1
Compatible
Not compatible
Not compatible
Description

Simple and easy-to-use 3D camera controller for third-person games.


Features:

  • Parametrized attributes via inspector for full control of camera behavior.
  • Separated tracking position and Look At for further customization of camera placement and pointing.
  • Two types of movement interpolation methods (Linear and Smooth damp)
  • A collision algorithm for the pitch rotation (around x-axis) that can adapt to the surface angle, preventing the camera from going through the ground. If you prefer a fixed angle for pitch rotation, you can simply disable it.
  • An effective algorithm to avoid obstacles and occlusion.
  • Deadzone functionality.
  • Custom gizmos.
  • Examples for two different game styles, each separated into a scene.

Plug and play - Extremely easy to use

Simply attach the PG CameraController component to your camera, configure it, and you're done! No additional lines of code or scripting are required. Custom gizmos in the scene views assist with calibrating the camera to best fit your project. All inspector functionality is documented on this page (link). If you're interested in making changes or adding new functionality to the PGS CameraController, the code is well-documented and follows good software development practices.



About Programando Games Studio

Programando Games Studio is a Brazilian YouTube channel (link) that creates content about game development using Unity. The creator of the channel is currently working full-time on their first commercial game. Selling assets on the Unity Asset Store is a way to fund the project. By purchasing our assets, you are helping an indie game developer create an awesome game.



Support / Contact

If you have any feedback, issues, or find any bugs in the asset, please do not hesitate to contact me via email at jairbortolucci@gmail.com. I would be more than happy to provide support.

PG Camera Controller

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.9 MB
Latest version
1.2
Latest release date
Apr 19, 2023
Original Unity version
2021.3.22
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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