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Freelook Camera is a lightweight solution for a flexible in-game camera. It somewhat simulates the editor view camera movement and is an out-of-the-box solution for quick prototyping and debugging.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.26f1
Compatible
Compatible
Compatible
2022.3.52f1
Compatible
Compatible
Compatible
2021.3.45f1
Compatible
Compatible
Compatible
2020.3.28f1
Compatible
Compatible
Compatible
Description

Freelook Camera is a lightweight solution for a flexible in-game camera. It somewhat simulates the editor view camera in terms of movement. This package is an out-of-the-box solution for quick prototyping and debugging. 


It is coded in well-documented and commented C#. However, no coding is required to start using the Freelook camera!


Simply drag & drop the script onto your camera or place the prefab in your scene. Freelook Camera also has some customizable settings, which allow maximum moveability to the user's liking.



Features:


- Easy to setup


- Adjustable configuration


- In-game enable/disable hotkey


- Normal and Fast movement speed (simply hold shift!)


- No coding required, Just drag & drop!


- No modification of your project settings required


- Support for No Clipping


- Allows for quick iteration and testing


- Lightweight solution


- Full documented source code


- Email support



Works for both Unity and Unity Pro

Freelook Camera

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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