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Keep the camera at a constant width instead of height or a certain aspect ratio.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2023.1.0f1
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2022.1.10f1
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2021.2.0f1
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2020.3.0f1
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2019.4.10f1
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描述

Modern games and applications often need to support a wide variety of different screen resolutions. If your game breaks down when changing the screen resolution, the player begins to see those objects that the player with another screen does not see, then it is worth paying attention to this asset.


📌 The tool works with both Orthogonal and Perspective camera projections.


📌 With the slider, you can specify the degree of adaptability to the screens.


📌 It is possible to specify your own resolution for which the camera will adapt.


📌 This tool is well suited if you need to synchronize the UI, which is able to adapt to different screen resolutions, with objects on the scene that do not know how to do it.


📌 There is an additional possibility to support a specific resolution. Then, instead of stretching the image in width, there will be black bars around it.


Asset does not support Cinemachine.


📄 Documentation.pdf

技术细节

Supported platforms: Android/IOS/PC

Documentation: Included

Camera Constant Width

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