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If you're interested in both "Massive Tank Battle AI" and "Massive Air Battle AI", consider buying the combo deal at a discount:
http://u3d.as/23xa


"Massive Air Battle AI" is a system of simulating massive aerial battles with planes, dragons, or any thing else that flies.

Version 1.3 brings a new system that allows the dogfight to be fought during a race, with units following a user defined path as they race and fight until last man standing.

Using proprietary logic, it allows hundreds of units to enter into an infinite battle either for completely dynamic background atmosphere, or interactive battles for your game.

It also allows quick and simple prototyping of aerial gameplay.

Included are multiple demo scenes including "dogfight" and "dragon battle", with Player Controlled Setup prefabs there to let you immediately jump into the action and enter the fight.

In depth documentation is also available which offer explanatory manuals which details the system, and easy step by step setup guides.

You can have an aerial battle of hundreds of units up and running in less than a minute with easy prefabs ready to go, no code needed.

For those that want to delve deeper into the system to customise it, code is included in C# that can easily be modified as you see fit. It can also be used as a learning resource as the logic is not abstract and easily readable.

For further support, you can contact the developer directly either through the support thread on Unity Forums (https://forum.unity.com/threads/massive-battle-ai-combined-air-and-tank-battles.974610/#post-6336255) or via support@hermitmode.com.au

Supports the following render pipelines: Standard, SRP LW and SRP HD.

Compatibility with Unity 2019.4.9+

Massive Air Battle AI

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$19.99
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1
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
6.2 MB
最新版本
1.4
最新发布日期
2022年12月7日
原始 Unity 版本
2019.4.9

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