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EasyTurret is a premier turret asset that will aim at a target using a 2-axis turret system. It can aim directly or hit moving targets using linear intercept or ballistic arcs.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.10f1
Compatible
Compatible
Compatible
2020.3.23f1
Compatible
Compatible
Compatible
Description

Major Update!

EasyTurret now features a smooth motion option, for realistic ease-in/ease-out motion of the rotator and elevator parts.


Features:

  • Streamlined design for maximum compatibility with existing frameworks, weapons, and art.
  • Custom editor that includes visual arc references in the scene view. Supports multi-object editing.
  • Two-axis system: separate rotator and elevator objects.
  • Constant or smooth motion turning types.

Multiple aim modes

  • Direct mode aims directly at target - good for laser beams.
  • Intercept mode to hit moving targets using linear intercept calculation.
  • Ballistic mode to aim a projectile affected by gravity.
  • Ballistic + Intercept aim to use a projectile affected by gravity to hit a moving target.
  • Ballistics can use high arc or low arc solutions. Works with varying gravity strengths and directions.

Universal placement

  • Tracking is independent of turret orientation, motion, or parenting.
  • Place turrets on any stationary or moving objects, at any angle - even turrets within turrets within turrets!

Additional Features:

  • Base, rotator, elevator, and gun mounts do not have to be positionally aligned, allowing for creative and unusual turret styles.
  • Separate turn and elevation rates.
  • Rotation and elevation arc limits.
  • Arbitrary at rest position.
  • Audio support for movement sounds that change pitch and volume based on rotation speed.
  • Built-in functions to ask if the turret is aimed at the target, if a target is within arc limits, and more.
Technical details

Turrets can be referenced by other scripts with methods, or the turrets can send events to specific scripts implementing an interface.

Easy Turret AI Script

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$20
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.8 MB
Latest version
1.1.2
Latest release date
Oct 16, 2023
Original Unity version
2020.3.23
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