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도구
행동 AI
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A module for Blaze AI that helps create enemy waves by calling the AI agents to target location.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.27f1
Compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
설명

REQUIREMENT

This module needs Blaze AI Engine with atleast v3.0 to work.



WHAT IS ENEMY WAVES MODULE?

This module enables you to make waves of enemies by calling blaze AI agents to a target location. Take note that this is not a pooler, but rather a manager that calls your AIs from a list, feeds them the target's location while instructing them to attack.



Documentation | Discord | Publisher Page



USES

This module is especially useful for games with enemy waves such as zombie mode games and battle arenas. This module will be essential to your AIs and game as a whole.



APIs

The manager gives you the ability to call APIs manually for adding, removing and full list clearing of enemies from the manager.



PACKAGE & DEMO

This package comes with a demo, organized and commented source codes and finally the documentation.



If you have any questions or technical issues (bugs), please email me or you can use the discord server.


If you like this asset then don't hesitate to leave me your feedback. I would appreciate it.

Blaze AI Engine - Enemy Waves

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255.8 KB
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1.0
최신 릴리스 날짜
2024년 7월 25일
원본 Unity 버전
2021.3.27
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