Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
1/4
You can use usfxr to:
* Create original 16-bit like game audio effects like item pickups, jumps, lasers, etc, all inside Unity
* Copy your audio effect as a small string that can be played in real time without static assets
* Or, export those audio effects to WAV
* Play mutated audio effects to minimize audio repetition
usfxr is perfect for simple games or game jam entries. Ludum Dare compatible!
Web player demo
Source on GitHub
usfxr is a port of Tomas Pettersson's sfxr, and based on Thomas Vian's as3sfxr. It also supports the features first introduced in Stephen Lavelle's BFXR.
* Create original 16-bit like game audio effects like item pickups, jumps, lasers, etc, all inside Unity
* Copy your audio effect as a small string that can be played in real time without static assets
* Or, export those audio effects to WAV
* Play mutated audio effects to minimize audio repetition
usfxr is perfect for simple games or game jam entries. Ludum Dare compatible!
Web player demo
Source on GitHub
usfxr is a port of Tomas Pettersson's sfxr, and based on Thomas Vian's as3sfxr. It also supports the features first introduced in Stephen Lavelle's BFXR.
License agreement
Standard Unity Asset Store EULALicense type
File size
232.7 KB
Latest version
1.4
Latest release date
Dec 31, 2014
Original Unity version
4.5.4
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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