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SurfaceData is a scripting system for Unity that allows you to easily add different effects for surface interaction
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.29f1
Compatible
Compatible
Compatible
Description

Sound is an important component of many games. SurfaceData is a scripting system for Unity that allows you to easily add sound effects for surface interaction. This system recognizes which surface the player or physical object is interacting with and plays the appropriate sound effect. SurfaceData contains 7 surfaces with sounds that can be easily customized and added to your project. With SurfaceData, you can create a more immersive gaming experience and create realistic interaction with objects.



How is it better than Lite Version?


Terrain support

Renderer Materials based Surfaces (less performant, but very easy to use, created to use with Renderers with many materials)

More precreated modules for sufraces:

- slide module;

( to be continued )


include sounds and abstruct models by Kenney.nl CC0

Technical details

DOCUMENTATION

SurfaceData: Effects System for Surface Interaction

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File size
42.9 MB
Latest version
1.2.1
Latest release date
Nov 16, 2023
Original Unity version
2021.3.29
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Over 11,000 five-star assets
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SurfaceData: Effects System for Surface Interaction
$10