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An ambience manager/creator that helps you quickly create beautiful and immersive ambience for your games by controlling, adding and removing every audio element.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.53f1
Compatible
Compatible
Compatible
Description

An audio tool that helps you quickly create immersive and dynamic ambience for your scene. Control every aspect of ambience like crickets, wind, rain, etc... and add a randomized play/stop times to avoid patterns. Create unique profiles for every section in your game whether indoor or outdoor. You can even import your own audios to use with the system.



Demo & Documentation | Discord | Publisher Page



AMBIENCE PROFILES

Create a profile for each ambience type. Whether it's indoor or outdoor, nature or a bustling city, you'll have what you need to create as much as you want. When the player enters each section/scene, you can easily switch the ambience to the desired profile with seamless transition.



USING YOUR OWN AUDIOS

Yes, you can easily import your own audios and use it as part of the system. The documentation easily explains how to do this.



FADE EFFECT

Eqo comes with a crossfader that will automatically fade between your previous ambience profile and the new one for a seamless ambience change. So for example: you made two profiles one for indoor and the other for outdoor. When your player exits the building and you switch the ambience profile to the outdoor one, it'll happen in a very smooth and seamless way that is both natural and beautiful. Fading can also be used with the APIs.



RANDOMIZE PLAY & STOP

Make certain ambience audios play/stop at a defined duration or at a randomized duration range. Adding the element of randomness to your audios and ambience in general.



APIs

You get many APIs that you can utilize to add or remove audios, change the ambience profile, change properties, even stop or play audios with fading effect. Check the documentation for the full list of APIs.



RENDERING PIPELINES

This asset works on all rendering pipelines (Built-in, URP and HDRP). As it's an audio system not dependent on the pipeline.



PACKAGE

The package comes with a demo, a thorough documentation and the system which has 30+ high quality audios for different categories.



If you have any questions, need support or have technical issues (bugs), please email me or use the discord server.


If you like the asset then consider leaving your feedback. I would really appreciate it.

Eqo Ambience Creator

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a year ago
Fantastic asset
I have used several assets from Pathiral. They are all top notch. This one is no exception. It makes it very easy to bring life to your game with l...
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