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VertExmotion is a shader based softbody system coupled with a procedural animation system.

You can easily animate parts of your mesh like hair, cloths... within Unity editor!
No need to add bones for everything!

Very fast & easy to use!

- Add a single component.
- Paint what you want to animate!
- Add sensors and set motion properties.
- press play and enjoy!

New : vertex buffer mode
The shader compatibility is not required anymore.
VertExmotion works with any shader thanks to the new Unity API. (Unity 2021.2 or later)


Compatible with
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow

Includes nodes for LWRP and HDRP


VertExmotion is a fast softbody simulation for improving game visuals, it's not a physics based softbody system. If you need more informations about it, please contact me before buying.

Demos | Video tuto | Forum

Compatible with the standard shader and more than 40 built-in shaders.
Easy to include in your custom shaders.

PC / MAC / iOS / Android / WebGL
Source code included

VertExmotion Pro

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