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Mechanim animation+controller solution for performing hand gestures like pointing and grabbing.
The following hand gestures come with the package:
* Fist
* V for victory
* Point
* Giving the index finger
* Rock'n'Roll
* A-ok
* Live long and prosper
* Spread hand
* Holding
* Grab
* Thumbs up
Live example here
With the included FBX you can tweak the gestures to fit any model.
Simply call Apply(Hand.Left, Gesture.Point) to point with the left hand.
Note: This is not a IK solution, it only handles the animation of the fingers not the positioning of the hand. I've included IK helper components which lets you control IK through the inspector. You can see them in use in the included example-scene.
The following hand gestures come with the package:
* Fist
* V for victory
* Point
* Giving the index finger
* Rock'n'Roll
* A-ok
* Live long and prosper
* Spread hand
* Holding
* Grab
* Thumbs up
Live example here
With the included FBX you can tweak the gestures to fit any model.
Simply call Apply(Hand.Left, Gesture.Point) to point with the left hand.
Note: This is not a IK solution, it only handles the animation of the fingers not the positioning of the hand. I've included IK helper components which lets you control IK through the inspector. You can see them in use in the included example-scene.
Hand Gesture
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License agreement
Standard Unity Asset Store EULALicense type
File size
3.1 MB
Latest version
2.01
Latest release date
Apr 21, 2016
Original Unity version
4.3.4
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Over 11,000 five-star assets
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