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Template project demonstrating pressure washing/cleaning mechanics.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.30f1
Not compatible
Compatible
Not compatible
Additional compatibility information

Template project uses URP. Manual changes would be required for use with other render pipelines.

Description

Template project demonstrating pressure washer/dirt cleaning mechanics.


WEBGL DEMO available online to try.


Dirt mask texture required per mesh. RGB channels represent the opacity of each dirt layer for the object. Software such as Blender can be used to paint these textures quickly.


- Get percentage of dirt cleaned.


- "Dirt view" - highlight dirty areas.


- Auto clean threshold, clean up to this amount and the object will auto clean the rest to accommodate for accessibility.


Documentation



Technical details

Meshes need non-overlapping UVs and a dirt mask texture where the RGB channels represent the opacity of each of the 3 dirt layers on the mesh.


For mesh renderers only, not supported for skinned mesh renderers.


GameObject requires a Mesh Collider.

Mega Washer

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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4 months ago
Just what i needed
Works great, just a little bit of fiddling around with the textures to get it right.
License type
File size
30.1 MB
Latest version
1.0
Latest release date
Jul 9, 2024
Original Unity version
2021.3.30
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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