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Offers smooth zoom, target detection, HUD integration, and activation events for immersive gameplay. Customize FOV, HUD, and effects for a polished binocular system in Unity.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
6000.0.24f1 | 兼容 | 不兼容 | 不兼容 |
描述
The Advanced Binocular Controller is a powerful and feature-rich Unity asset designed to simulate binocular functionality in your games. With smooth zoom, target detection, customizable HUD integration, and immersive visual/audio effects, it’s the perfect tool for adding professional-grade binocular mechanics to your project.
Key Features
1. Smooth Zooming
- Adjustable zoom levels using mouse scroll.
- Configurable zoom speed and field-of-view (FOV) range for precise control.
- Dynamic transitions for activating and deactivating binoculars.
2. Target Detection
- Raycast-based detection system for accurate targeting.
- Displays target distance and name dynamically on the HUD.
- Supports customizable layers for detected objects.
3. Dynamic HUD Integration
- TextMesh Pro-powered UI for displaying:Zoom level.
Distance to target.
Target name. - Fully customizable to match your game’s style.
4. Binocular Activation
- Toggle binoculars using the right mouse button.
- Smooth FOV transitions for a realistic experience.
- Unity Events for custom actions during activation and deactivation.
5. Visual and Audio Effects
- Scrolling crosshair effect for added immersion.
- Customizable audio clips for toggling binoculars.
6. Intuitive Editor
- Custom inspector with collapsible sections for better organization.
- Built-in tooltips and validation to ensure smooth setup.
- HelpBox for quick tips and guidance.
How It Works
- Activation:Hold the right mouse button to activate the binoculars.
Release the button to deactivate.
Smooth transitions ensure seamless gameplay. - Zoom:Use the mouse scroll to zoom in and out while binoculars are active.
HUD dynamically displays the current zoom level. - Target Detection:The raycast system detects objects within the specified range and layer.
Displays distance and name of detected targets on the HUD.
Use Cases
- Tactical military games.
- Wildlife exploration simulators.
- Open-world games with scouting or targeting mechanics.
- Sniper or long-range vision systems.
Key Benefits
- Immersive Gameplay: Smooth transitions and dynamic HUD create a realistic experience.
- Customizable: Easily modify settings to match your game’s needs.
- Performance-Friendly: Optimized raycasting and UI systems ensure smooth performance.
- Developer-Friendly: Includes a detailed custom inspector, tooltips, and documentation.
技术细节
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Binoculars | Realistic Binocular System / Binocular System & Framework
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