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Offers smooth zoom, target detection, HUD integration, and activation events for immersive gameplay. Customize FOV, HUD, and effects for a polished binocular system in Unity.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.24f1
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描述

The Advanced Binocular Controller is a powerful and feature-rich Unity asset designed to simulate binocular functionality in your games. With smooth zoom, target detection, customizable HUD integration, and immersive visual/audio effects, it’s the perfect tool for adding professional-grade binocular mechanics to your project.


Key Features

1. Smooth Zooming

  • Adjustable zoom levels using mouse scroll.
  • Configurable zoom speed and field-of-view (FOV) range for precise control.
  • Dynamic transitions for activating and deactivating binoculars.

2. Target Detection

  • Raycast-based detection system for accurate targeting.
  • Displays target distance and name dynamically on the HUD.
  • Supports customizable layers for detected objects.

3. Dynamic HUD Integration

  • TextMesh Pro-powered UI for displaying:Zoom level.
    Distance to target.
    Target name.
  • Fully customizable to match your game’s style.

4. Binocular Activation

  • Toggle binoculars using the right mouse button.
  • Smooth FOV transitions for a realistic experience.
  • Unity Events for custom actions during activation and deactivation.

5. Visual and Audio Effects

  • Scrolling crosshair effect for added immersion.
  • Customizable audio clips for toggling binoculars.

6. Intuitive Editor

  • Custom inspector with collapsible sections for better organization.
  • Built-in tooltips and validation to ensure smooth setup.
  • HelpBox for quick tips and guidance.

How It Works

  1. Activation:Hold the right mouse button to activate the binoculars.
    Release the button to deactivate.
    Smooth transitions ensure seamless gameplay.
  2. Zoom:Use the mouse scroll to zoom in and out while binoculars are active.
    HUD dynamically displays the current zoom level.
  3. Target Detection:The raycast system detects objects within the specified range and layer.
    Displays distance and name of detected targets on the HUD.

Use Cases

  • Tactical military games.
  • Wildlife exploration simulators.
  • Open-world games with scouting or targeting mechanics.
  • Sniper or long-range vision systems.

Key Benefits

  • Immersive Gameplay: Smooth transitions and dynamic HUD create a realistic experience.
  • Customizable: Easily modify settings to match your game’s needs.
  • Performance-Friendly: Optimized raycasting and UI systems ensure smooth performance.
  • Developer-Friendly: Includes a detailed custom inspector, tooltips, and documentation.
技术细节

Key Features

1. Smooth Zooming

  • Adjustable zoom levels using mouse scroll.
  • Configurable zoom speed and field-of-view (FOV) range for precise control.
  • Dynamic transitions for activating and deactivating binoculars.

2. Target Detection

  • Raycast-based detection system for accurate targeting.
  • Displays target distance and name dynamically on the HUD.
  • Supports customizable layers for detected objects.

3. Dynamic HUD Integration

  • TextMesh Pro-powered UI for displaying:Zoom level. Distance to target. Target name.
  • Fully customizable to match your game’s style.

4. Binocular Activation

  • Toggle binoculars using the right mouse button.
  • Smooth FOV transitions for a realistic experience.
  • Unity Events for custom actions during activation and deactivation.

5. Visual and Audio Effects

  • Scrolling crosshair effect for added immersion.
  • Customizable audio clips for toggling binoculars.

6. Intuitive Editor

  • Custom inspector with collapsible sections for better organization.
  • Built-in tooltips and validation to ensure smooth setup.
  • HelpBox for quick tips and guidance.
使用 AI 制作

Docs are made using grok and are then fine tuned using our dev team

Binoculars | Realistic Binocular System / Binocular System & Framework

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许可证类型:Single Entity
一个实体
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适用于大型企业或多用户。
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
5.4 MB
最新版本
1.0
最新发布日期
2024年12月16日
原始 Unity 版本
6000.0.24
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深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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