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Offers smooth zoom, target detection, HUD integration, and activation events for immersive gameplay. Customize FOV, HUD, and effects for a polished binocular system in Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.24f1
Compatible
Not compatible
Not compatible
Description

The Advanced Binocular Controller is a powerful and feature-rich Unity asset designed to simulate binocular functionality in your games. With smooth zoom, target detection, customizable HUD integration, and immersive visual/audio effects, it’s the perfect tool for adding professional-grade binocular mechanics to your project.


Key Features

1. Smooth Zooming

  • Adjustable zoom levels using mouse scroll.
  • Configurable zoom speed and field-of-view (FOV) range for precise control.
  • Dynamic transitions for activating and deactivating binoculars.

2. Target Detection

  • Raycast-based detection system for accurate targeting.
  • Displays target distance and name dynamically on the HUD.
  • Supports customizable layers for detected objects.

3. Dynamic HUD Integration

  • TextMesh Pro-powered UI for displaying:Zoom level.
    Distance to target.
    Target name.
  • Fully customizable to match your game’s style.

4. Binocular Activation

  • Toggle binoculars using the right mouse button.
  • Smooth FOV transitions for a realistic experience.
  • Unity Events for custom actions during activation and deactivation.

5. Visual and Audio Effects

  • Scrolling crosshair effect for added immersion.
  • Customizable audio clips for toggling binoculars.

6. Intuitive Editor

  • Custom inspector with collapsible sections for better organization.
  • Built-in tooltips and validation to ensure smooth setup.
  • HelpBox for quick tips and guidance.

How It Works

  1. Activation:Hold the right mouse button to activate the binoculars.
    Release the button to deactivate.
    Smooth transitions ensure seamless gameplay.
  2. Zoom:Use the mouse scroll to zoom in and out while binoculars are active.
    HUD dynamically displays the current zoom level.
  3. Target Detection:The raycast system detects objects within the specified range and layer.
    Displays distance and name of detected targets on the HUD.

Use Cases

  • Tactical military games.
  • Wildlife exploration simulators.
  • Open-world games with scouting or targeting mechanics.
  • Sniper or long-range vision systems.

Key Benefits

  • Immersive Gameplay: Smooth transitions and dynamic HUD create a realistic experience.
  • Customizable: Easily modify settings to match your game’s needs.
  • Performance-Friendly: Optimized raycasting and UI systems ensure smooth performance.
  • Developer-Friendly: Includes a detailed custom inspector, tooltips, and documentation.
Technical details

Key Features

1. Smooth Zooming

  • Adjustable zoom levels using mouse scroll.
  • Configurable zoom speed and field-of-view (FOV) range for precise control.
  • Dynamic transitions for activating and deactivating binoculars.

2. Target Detection

  • Raycast-based detection system for accurate targeting.
  • Displays target distance and name dynamically on the HUD.
  • Supports customizable layers for detected objects.

3. Dynamic HUD Integration

  • TextMesh Pro-powered UI for displaying:Zoom level. Distance to target. Target name.
  • Fully customizable to match your game’s style.

4. Binocular Activation

  • Toggle binoculars using the right mouse button.
  • Smooth FOV transitions for a realistic experience.
  • Unity Events for custom actions during activation and deactivation.

5. Visual and Audio Effects

  • Scrolling crosshair effect for added immersion.
  • Customizable audio clips for toggling binoculars.

6. Intuitive Editor

  • Custom inspector with collapsible sections for better organization.
  • Built-in tooltips and validation to ensure smooth setup.
  • HelpBox for quick tips and guidance.
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Binoculars | Realistic Binocular System / Binocular System & Framework

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$6.99
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License type: Single Entity
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
5.4 MB
Latest version
1.0
Latest release date
Dec 16, 2024
Original Unity version
6000.0.24
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Binoculars | Realistic Binocular System / Binocular System & Framework
$6.99