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A collection of wet organic sounds of gore, bone break, flesh tear, stabs, squishes, and more. Give your horror, hack-and-slash, or action project the juicy, impactful, and crunchy sound it needs.
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
2020.3.40f1
互換性がある
互換性がある
互換性がある
詳細

A collection of wet organic sounds of gore, bone break, flesh tear, stabs, squishes, and more. Give your horror, hack-and-slash, or action project the juicy, impactful, and crunchy sound it needs.


Are you making a zombie apocalypse movie with hordes of flesh-hungry undead? How about a hack-and-slash game full of splatter sounds of carnage and butchery?


This is the perfect collection of bone-breaking and flesh-tearing sounds for horror, thriller, and splatter genre projects. Action movies and games can also benefit from the added blood and gore.


Or maybe you want to add sound to a necromancy spell from Necronomicon that brings back the dead or create an organic flesh-and-bone special effect. In any case, this collection includes enough gore, bone, and blood to satisfy your hunger. Yummy!


SUGGESTED USE


horror, zombie apocalypse, action, combat, martial arts, beat ‘em up, crime, strategy


KEYWORDS FROM INCLUDED SOUNDS


gore, blood, bloodshed, carnage, butchery, slaughter, bone, break, crunch, flesh, tear, hit, squish, stab, snap


SPECIFICATIONS


In total, this package contains 260 files.


All files are delivered in pristine (PCM) compressed FLAC files at 48 kHz / 24-bit resolution. FLAC is supported in Unity v2020.1.0 or later, but users of older versions of Unity can download the sounds and quickly convert them to Wav or OGG files and use them with any version of Unity or any other authoring application.


CHANNEL FORMATS INCLUDED


  • Mono

UNIQUE FEATURES


  • Professional Grade - Low Cost: Low cost is almost automatically associated with low quality and less value; however, this is an unfair correlation. We constantly use critical thinking to reduce the cost of production while maintaining, or even increasing, the quality we deliver. Our quality-driven culture results in professional-grade sound libraries with 10x or 20x lower prices than any high-quality competitor.
  • PureSource™​: PureSource™​ is our proprietary ingestion workflow based on sound restoration, forensic audio, and reverse engineering techniques. The result is audio assets without any on-location reverb, equipment artifacts, and Doppler effect. They spatialize great around the audience and sound real with virtual acoustics and reverb processors.
  • Refined Content​: Optimized trimming, seamless looping, and detailed fading. All these, result in oneshots that perfectly sync with visuals or user actions, and loops that cycle seamlessly. No glitches or awkward audio-to-visual sync issues; our audio content performs great across any playback scenario.
  • AuthorNorm™​: AuthorNorm™ is a proprietary perceived loudness normalization protocol, and it’s the perfect way to normalize audio assets for fast ingestion and easy mixing in game engines, video editors, digital audio workstations, virtual music instruments and samplers, and any other authoring application.
  • HDR Audio: Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades. What you get is content that feels great and cuts through the mix.​

CONTENTS AND ORGANIZATION


Check out the contents and organization of this sound library in the library’s File List.


We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.


METADATA (UCS COMPLIANT)


Metadata Excel File


Apart from the embedded metadata in each sound file, we also provide rich (UCS-compliant) metadata in an Excel file, which you can use to import information into your pipeline. This Excel is made according to the new UCS standard, which offers a framework for consistently categorizing audio content using a universal classification system many vendors have already adopted.


USEFUL LINKS


Discord

Forums

Customer Support


Thank you for choosing a SoundFellas sound library for your creations!

技術的な詳細

SPECIFICATIONS


In total, this package contains 260 files.


All files are delivered in pristine (PCM) compressed FLAC files at 48 kHz / 24-bit resolution. FLAC is supported in Unity v2020.1.0 or later, but users of older versions of Unity can download the sounds and quickly convert them to Wav or OGG files and use them with any version of Unity or any other authoring application.


CHANNEL FORMATS INCLUDED


  • Mono

Bone Breaks and Flesh Tears

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払い戻しポリシー
このアセットは Unity アセットストアの払い戻しポリシーの対象です。詳細については、EULA のセクション 2.9.3 を参照してください。
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ライセンス
ファイルサイズ
122.1 MB
最新バージョン
1.0
最新リリース日
2023年5月15日
オリジナルの Unity バージョン
2020.3.40
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