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***Drivable demo included.
This is a detailed model of a truck and is ready to use in your project.
The shaders included can handle :
• Realtime dust and rust buildup
• Customizable paint properties as well as customizable patterns (used for police cars)
• A shader specifically made for the the car's wheels that makes it easy to adjust the properties of the rubber and metal parts of the wheel as well as dust build up.
The custom shaders provide a high level of flexibility while minimizing draw calls and memory usage.
A version of the model with Unity's standard shader is also included.
All PSDs files are included.
All LODs are setup. Users should choose the right LOD sets for their target specs (example : only using LOD 1, 3 and 5 for mobile instead of all the included 5)
Triangle count for the truck is as follows :
- LOD0 23530
- LOD1 17243
- LOD2 10390
- LOD3 8212
- LOD4 3251
Triangle count for the wheel :
- LOD0 1719
- LOD1 881
- LOD2 747
- LOD3 337
- LOD4 165
-A drivable prefab and scene are included, based on unity's Vehicle tool.
-All windows are breakable. The fragments of each window are baked into a single mesh for the best performance.
-All GameObjects are aligned along the z axis.
-C# Scripts to easily control windows destruction, lights and opening of doors, trunk/hood and steering wheel.
- One emission map for all the car's lights (the custom shader determines what should be emissive).
- Easy and optimized customization.
-The geometry and UVs are clean and optimized.
Compatible with :
• The High-Definition render pipeline (Unity 2019.3.12+)
• The Universal render pipeline (Unity 2019.3.12+)
• The built-in render pipeline (Unity 5.4.5+).
SRP batching compatible.
Forum Thread
This is a detailed model of a truck and is ready to use in your project.
The shaders included can handle :
• Realtime dust and rust buildup
• Customizable paint properties as well as customizable patterns (used for police cars)
• A shader specifically made for the the car's wheels that makes it easy to adjust the properties of the rubber and metal parts of the wheel as well as dust build up.
The custom shaders provide a high level of flexibility while minimizing draw calls and memory usage.
A version of the model with Unity's standard shader is also included.
All PSDs files are included.
All LODs are setup. Users should choose the right LOD sets for their target specs (example : only using LOD 1, 3 and 5 for mobile instead of all the included 5)
Triangle count for the truck is as follows :
- LOD0 23530
- LOD1 17243
- LOD2 10390
- LOD3 8212
- LOD4 3251
Triangle count for the wheel :
- LOD0 1719
- LOD1 881
- LOD2 747
- LOD3 337
- LOD4 165
-A drivable prefab and scene are included, based on unity's Vehicle tool.
-All windows are breakable. The fragments of each window are baked into a single mesh for the best performance.
-All GameObjects are aligned along the z axis.
-C# Scripts to easily control windows destruction, lights and opening of doors, trunk/hood and steering wheel.
- One emission map for all the car's lights (the custom shader determines what should be emissive).
- Easy and optimized customization.
-The geometry and UVs are clean and optimized.
Compatible with :
• The High-Definition render pipeline (Unity 2019.3.12+)
• The Universal render pipeline (Unity 2019.3.12+)
• The built-in render pipeline (Unity 5.4.5+).
SRP batching compatible.
Forum Thread
Heavy Duty Truck
(평가가 충분하지 않습니다)
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$35
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파일 크기
442.3 MB
최신 버전
1.41a
최신 릴리스 날짜
2021년 4월 12일
원본 Unity 버전
5.4.5
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