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• Heavy SUV Armor Police Vehicle • Police Siren, vehicle light system and Sound • Ready to drive with steering, acceleration and braking • Door animation function • PBR Texture • URP Compatible
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.38f1
Compatible
Compatible
Not compatible
Description

Major Update 3.0

We have made another major update to this asset, integrating it with our JRS Vehicle Physics Controller script. Now you can drive the vehicle, set up a customizable light system with a police siren, and add door animations. We have added a brand-new interior for this vehicle.


The best part is that in this update, we have also added on-screen touch inputs for mobile devices. You can watch the new video with updated features here.


Note: Please always remember to make a backup copy of your project before you import this new upgraded version.


Ready To Drive!

These vehicle pack comes with the JRS Vehicle Physics Controller. You can drive the vehicle, adjust parameters like Motor Force, Max Steer Angle, Brake Force, Gear Ratios, and Shift Threshold. Set up a customizable light system, add door animations and dust particle effects.

The script offers customization options for creating dynamic vehicle physics and effects in games or simulations.


More Options to Customize Your Armor Vehicle

Our vehicle scripts comes with different options to customize the behavior of your vehicle. These include:

  • Motor Force: This is the force that your vehicle's engine will produce. Larger numbers mean a more powerful engine.
  • Max Steer Angle: This variable determines how sharply your vehicle can turn. High values will allow for sharp turns, low values for gradual ones.
  • Brake Force: This determines how powerful your brakes are. You can play around with the value.
  • Gear Ratios: These are the ratios that determine how much torque is transferred to your wheels at each gear. Gear ratios control the power and speed of the car. Gear ratios determine the relationship between the engine RPM and the wheel speed. You can add how many gears you want and adjust these values to control the vehicle's acceleration and top speed in each gear.
  • Shift Threshold: The RPM value at which the car will shift to the next gear. When the current RPM exceeds this threshold, the script will automatically shift to the next gear.
  • Enable 4x4: When enabled, this feature activates the vehicle's 4-wheel drive. When disabled, it reverts to 2-wheel drive.
  • Dust Particle System: Reference to the dust particles system for each wheel. They are used to enable or disable the particle systems based on wheel slip, drift, and braking.

Keyboard and Mobile touch Input Controller

  • Enables vehicle control using both keyboard and on-screen mobile inputs
  • Provides customizable input buttons and parameters
  • Create on-screen buttons for mobile input
  • Assign input buttons to the corresponding script parameters
  • Supports camera switching for mobile input
  • Sample scene included for both keyboard and Mobile touch inputs as shown in this video

Camera Controller

  • Three types of cameras included. The Follow camera, the Orbit camera, and the Dash-view camera.
  • Provide different camera perspectives for the vehicle
  • Offer customizable parameters for camera movement and zooming
  • Assign a target GameObject for the camera to follow or orbit around
  • Adjust parameters like Offset, Rotation Speed, Zoom Speed, and Zoom Time
  • Use JS Toggle script to switch between different camera views

Vehicle Door Mechanic

  • Allows opening and closing of vehicle doors
  • Provides customizable parameters for door movement and sound effects
  • Adjust Angle, Speed, and Toggle Key parameters
  • Audio Sources for open and close sounds

Six Colour Variations

  • Each model includes both exterior and interior designs.
  • Physically Based Rendering (PBR) textures that enhance the vehicle's look under different lighting conditions.

New Interior

We have added a brand-new interior for this vehicle.


Police Siren and Sound

The APC Military Police Vehicle is an SUV-type police vehicle suitable for adding a special police force reinforcement to your game, whether an open-world or a police game projects. It comes equipped with a functional siren and sound that can be activated. The siren lights flash in synchronization with the sound, creating an immersive and realistic experience for players.


Functional Light System

Not only does this asset have a Police Siren but it also has a fully functional light system that can be activated for the headlight, brake light, signal light, reverse light, and extra light. These lights can be controlled and customized to suit different gameplay situations, enhancing the vehicle's functionality and versatility in the game environment.

The Light control script was design in such a way that each light elements an be easily dragged and dropped into its corresponding function, ensuring a seamless user experience.

You can also add your own lights elements by clicking on the ‘+’ icon below each light element properties.


URP Compatible

This asset is compatible with Universal Render Pipeline (URP).

One of the key advantages of URP is its performance optimization. It is designed to efficiently utilize modern hardware capabilities, making it suitable for a wide range of platforms, including desktop, mobile, and console. URP also includes a lightweight render pipeline option, which is optimized for low-end devices or projects that require high performance. You can also watch this tutorial here on how to set-up URP for your projects.


Prefab included

Adding these vehicles to your scene is as easy as drag-and-drop with the included prefab.


Light Glow Effect

If light glow effect is not enable in your scene then you need to install Post Processing if you are using the Built-in Render Pipeline. You can also watch the video tutorial here.


If you are using URP then no need to install Post Processing since this features is already included in URP.


Package Contains: (Six 3D Vehicle Models + Platform environment props)

•Armor Vehicle Black Grey (3d Vehicle)

•Armor Vehicle Military (3d Vehicle)

•Armor Vehicle Military V2 (3d Vehicle)

•Armor Vehicle Red (3d Vehicle)

•Armor Vehicle White (3d Vehicle)

•Armor Vehicle Navy (3d Vehicle)

•Environment props (3d props)


Poly Count (3d Vehicle)

•Interior : 3160 tris

•Exterior : 16,261 tris

•Wheel : 3081 tris


Support Team:

Every asset in this pack has been skillfully designed and modeled from scratch by our dedicated team of professional artists. If you need any help regarding or assets please reach out to us from our contact details below.


Video Demo: https://youtu.be/fgBfTn83xE4


Tutorial:

How to add glow effect to your vehicle lights using our Game Asset in Unity Built-in Render Pipeline

How to set up a URP Project in Unity with Our Asset Pack


Contact:

Send Email

WhatsApp

www.jermesa.com

Join US on Discord

Technical details

Poly Count (Vehicle)

•Interior : 3160 tris

•Exterior : 16,261 tris

•Wheel : 3081 tris


Texture Dimension:

4096x4096 (vehicle body)

2048x2048 (wheel / interior )

1024x1024 (glass/Interior display)

256x256 (Color Pallet)

64x64 (dust)


Number of meshes/prefabs : 28

Rigging: Yes

UV mapping: Yes

PBR texture: Yes

Vehicle Controller Script: Yes

Camera Script: Yes

Police Siren Script: Yes

Light Controler Script: Yes

Created with AI

AI was used as an assistance for text generating purpose like code, titles, descriprions, infos, ideas, documenting etc.

APC Military Police Vehicle Physics

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
150.4 MB
Latest version
3.0
Latest release date
Dec 27, 2024
Original Unity version
2021.3.38
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